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Detaljer för kurs FRT032F Game Theory

Utskriftsvänlig visning

Allmänt
  • FRT032F
  • Tillfällig
Kursnamn
  • Game Theory
Kursomfattning
  • 8
Undervisningsform
  • Ren forskarutbildningskurs
Administrativ information
  • 7161 (Automatic Control)
  •  -02-10
  • FN1/Anders Gustafsson

Aktuell fastställd kursplan

Allmänt
Syfte
  • This course is an introduction to the fundamentals of game theory. While originally developed to model socio-economic phenomena, Game Theory has recently emerged as a powerful framework to efficiently solve optimisation and multi-agent decision problems in engineering and computer science. After presenting the basic concepts from the theory of strategic form games, the course will focus on learning dynamics and their convergence properties. Particular emphasis will be placed on the study of network games, intervention and mechanism design problems, and more generally on applications of game theory to socio-technical network systems.
Innehåll
  • 1. Introduction to strategic form games
    2. Existence of Nash equilibria, mixed-strategies
    3. Potential games
    4. Best response and noisy best response dynamics
    5. Super-modular games
    6. Population games and evolutionary dynamics
    7. Fictitious Play and its variants
    8. No-Regret Learning and Prediction
    9. Bayesian Games and Information Design
Kunskap och förståelse
  • För godkänd kurs skall doktoranden
  • Have knowledge about the mathematical backgorund of iterated strict dominance, Nash equilibrium and understand the notion of mixed strategies.
    Understand concepts such as rationalizability, evolution and learning in games.
Färdighet och förmåga
  • För godkänd kurs skall doktoranden
  • Be able to use iterated strict dominance, and the theory of Nash equilibirum to find the equilibrium/equilibria of a game.
    Be able to formulate engineering problems as game-theory problems.
    Be able to discuss a game's structure and possible equilibrium/equilibria by the theory covered in the course.
Värderingsförmåga och förhållningssätt
  • För godkänd kurs skall doktoranden
Undervisningsformer
  • Föreläsningar
  • Most of the material is covered by self studies except the material on differential games where lectures are offered.
Examinationsformer
  • Inlämningsuppgifter
  • Seminarieföredrag av deltagarna
  • Underkänd, godkänd
Förkunskapskrav
Förutsatta förkunskaper
  • Good knowledge of basic math is assumed (calculus, linear algebra, graphs, elementary probability and Markov chains). All remaining concepts will be built within the course.
Urvalskriterier
Litteratur
  • Fudenberg, Drew & Tirole., J.: Game Theory. MIT Press,.
  • Most of the material is covered by the lecturer’s slides that will be made available together with pointers to the relevant literature on the different topics covered in the course.
Övrig information
Kurskod
  • FRT032F
Administrativ information
  • 2024-02-27
  • Maria Sandsten

Alla fastställda kursplaner

2 kursplaner.

Kurskod ▽ Kursnamn ▽ Avdelning ▽ Inrättad ▽ Gäller från och med ▽ Första inlämning ▽ Andra inlämning ▽ Fastställd ▽
FRT032F Game Theory Automatic Control 2015‑02‑10 Autumn 2014 2014‑08‑28 14:18:36 2015‑01‑22 16:19:13 2015‑02‑10
FRT032F Game Theory Automatic Control 2024‑02‑27 Spring 2024 2024‑02‑21 15:59:30 2024‑02‑21 16:00:36 2024‑02‑27

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