Course Syllabus for

Game Theory
Spelteori

FRT032F, 8 credits

Valid from: Autumn 2014
Decided by: FN1/Anders Gustafsson
Date of establishment: 2015-02-10

General Information

Division: Automatic Control
Course type: Third-cycle course
Teaching language: English

Aim

This course is an introduction to the fundamentals of game theory. Game theory is the study of strategic decision making. Specifically, it is "the study of mathematical models of conflict and cooperation between intelligent rational decision-makers". Another description is multi-agent optimization. Motivations are drawn from engineered/networked systems (including distributed control of wireline and wireless communication networks, incentive-compatible/dynamic resource allocation, multi-agent systems, pricing and investment decisions in the Internet), and social models (including social and economic networks). The course emphasizes the theoretical foundations, mathematical tools, modeling, and equilibrium notions in different environments.

Goals

Knowledge and Understanding

For a passing grade the doctoral student must

Competences and Skills

For a passing grade the doctoral student must

Judgement and Approach

For a passing grade the doctoral student must Judge the suitability of different game theory formulations and equilibrium concepts for engineering problems.

Course Contents

Different forms of games such as strategic form games, extensive games, repeated games and differential games. Tools to investigate equilibrias of games; iterated strict dominance and Nash equilibrium. Further, concepts as rationalizability, learning and evolution in games will be covered. Additionally, the course covers game theory that describes auctions, bargaining, games with incomplete information, differential games, resource allocation and pricing.

Course Literature

Fudenberg, Drew & Tirole., J.: Game Theory. MIT Press,.
We will also use course material from MIT OpenCoursware "Game Theory with Engineering Applications"

Instruction Details

Types of instruction: Lectures, exercises, project, self-study literature review. Most of the material is covered by self studies except the material on differential games where lectures are offered.

Examination Details

Examination formats: Written assignments, seminars given by participants
Grading scale: Failed, pass
Examiner:

Admission Details

Course Occasion Information

Contact and Other Information

Course coordinators:


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